Posted on 28 Jun 2013 at 10:00, by Gareth Halfacree
Microsoft has confirmed it is working on an adapter to allow peripherals designed for the Xbox 360 to work on the Xbox One, after it emerged that the new console will use different, proprietary connections.
The Xbox One will ship with the depth-sensing Kinect sensor system, which uses noise-cancelling microphones - the reason Microsoft has said the console won't include a headset in the box. As a result, anyone used to using a headset for voice chat on the Xbox 360 will need to buy a new headset if they upgrade.
This might not be a major inconvenience for gamers who use Microsoft's own-brand headsets, which are basic but affordable, but those that opt for more feature-packed third-party devices are less likely to appreciate the move. The message from Microsoft was that they will be completely incompatible with the upcoming Xbox One.
The announcement led, once again, to uproar from the company's fans. Just as a flood of complaints gave Microsoft cause to abandon its DRM plans, the company is now apparently listening to these complaints as well.
Asked directly about compatibility with existing headsets, Microsoft's official Twitter support channel responded by stating the company is "working to develop an adapter for current wired headsets to connect". More details were promised closer to the launch of the next-generation console later this year. However, wireless headsets, including the official Xbox 360 Wireless Headset from Microsoft, will remain incompatible.
Although this isn't a firm commitment to compatibility with wired headsets, or a promise that the adapter will be bundled with the console and not sold as an optional extra, high-end headset owners are being given a little hope at least that their investment won't have been in vain.
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